
7 hours ago
SNAFU: Designer Interview
Today on Brushes & Bayonets, Edward and Carter discuss their process on working and writing SNAFU, a game Carter developed with input from Edward over the last two years. SNAFU is a company level WWII game focused on ease of playability and historical decision making. Releasing on July 10th, in the episode our hosts break down how the game was conceived, what it does differently to other WWII games, and what kind of support is being released alongside the main book.
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